cathyr19355 (
cathyr19355) wrote2011-03-21 09:23 pm
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Lunacon
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We got to the convention late, spent all night gaming, then slept till 12:30 p.m. Saturday morning. I assume that was the reason the con felt so short, to me.
But it wasn't just me. Other fen I talked to confirmed that the convention was much the same as usual--good art show, great dealer's room--but there were many fewer fen there than last year. The hotel felt...empty, though the gaming room was well-stocked and full throughout the convention.
There was allegedly a LARP, though I never saw any evidence of it, other than a few signs. The programming seemed a little on the light and flat side, but due to the amount of time we spent eating and relaxing, I never saw any of it.
There was a boffer LARP group there who had group members offer to spar with random fen for $3 a fight. I didn't do very well, partly because I was still feeling low-energy, but partly because their shields, and their system for counting hits, felt non-realistic to me. It was certainly different from the system Aegis and Polaris use.
But I enjoyed myself anyway. Work is beginning to get hectic, and a weekend spent relaxing was a rare and precious treat. Even if I had to drive 6 hours (3 hours there, and 3 back) to do it.
EDIT: I forgot to mention that we learned two board games we had not played before at Lunacon--"Amon Re" and "7 Wonders." Both were interesting and a lot of fun.